Should i get sims 3




















It's too bad the same variety can't be applied to all clothing, hair, and objects in the game, too. It totally changed game play for Simmers who were used to waiting for loading screens between any sort of travel in The Sims 1 and Sims 2. Sadly, Sims 4 removed the open world from its game. The Sims 3 has an open world, free for your Sims to explore without encountering loading screens from lot to lot.

In The Sims 4, you must wait at the loading screen when you enter a new lot. World customisation is pretty up to you in The Sims 3. You can place lots of all sorts of sizes and even use a mod to fully expand lot sizes and place them pretty much anywhere you can find flat land on a map.

Further, you can sculpt land and make it flat or suitable for a lot and plop it down. You can plop down a 64x64 lot and build a big cinema, or a 30x40 lot and build a family home. That level of customisation really gives the player the ability to make each world feel unique and their own. Sims 4 has pre-designed maps with designated plots for lots.

While you can demolish lots and place the lot of your choosing in its place, you're still only limited to so many lots per world. Which brings us to You can place all sorts of lot sizes in The Sims 3, and completely customise the world to your desire.

Again, in The Sims 3 , because you can place lots wherever you'd like, you can have a world crowded with lots. I suppose your gameplay might suffer depending on the kind of computer you have, but hey, at least the option is there to have lots in your world, if you so desire.

Most of the Sims 4 maps are very limited in lots. The Sims 4 comes with flat, pre-defined maps. You can only place lots in the specific spots on the map, and they can only be the sizes that the developers created- nothing larger than whatever the space allows for. Speaking of lots, The Sims 3 has way more variety of locations for your Sims to visit.

From the beach or a comic book store, to a tattoo salon or the grocery store, there are more community lots and locations for your sims to go to throughout each world.

Once all the expansion packs are factored in, there are over 80 different lot types in The Sims 3. The Sims 4 is pretty limited in comparison. To date, there have only been 29 new lot types introduced in the game with all DLC included. In The Sims 3, your Sim can go grocery shopping! A small, but more realistic touch which is lacking in The Sims 4. I remember how revolutionary it was when The Sims 2 introduced the ability to own and drive a car in the series.

Driving is such a part of everyday life for most people, that it feels normal to have cars and driving in the game It's not even the lack of driving in The Sims 4 that's odd; it's the fact that cars don't exist at all except for background deco.

Sims don't have to carpool to work, they simply walk out to the pavement and then disappear. They appear back on the pavement when work is over. Same for any other sort of travel. In The Sims 3, your Sim can own and drive a car. Even if they don't own one, they still get picked up by taxis or a carpool to go to different locations.

In Sims 4 you cannot directly control pets but this also means you have to guess what their needs are which can be incredibly frustrating. Some people loved The Sims 3 store I'm sure but the content in it got very expensive, very quickly.

While we appreciated being able to buy an odd item that interested us, such as a functioning washer and dryer, mostly the content just made your game run slower and your pocket lighter. With the release of content kept to DLC packs, it's also easier for the team to squash bugs as the game gets larger. If you've ever tried to find which piece of CC is causing problems then you'll surely sympathize with what this task was like in the days of the store!

We want cars in The Sims 4! Also while you're at it we'd like strollers, and motorbikes as well. Just general transportation. We welcomed the bicycles that came with Discover University but we'd still really like those cars. Sizing up toys just isn't the same. The lack of strollers is also disappointing as you just can't trust those mischievous toddlers.

The Sims 3 had some great choices for getting around and we really miss them and hope they return soon. While many may gripe about the worlds being smaller in The Sims 4 this doesn't actually matter when we can freely move between them, something that wasn't possible in earlier games. If you want to take your sims on a day trip then a quick click of the map can have you in sunny Sulani, creepy Forgotten Hollow or even one of the world's secret hidden lots in no time. Now, of course, these points are largely going to be subjective.

The Sims players all have their own preferences and ways of playing, and will prefer one game over the other for those reasons. The Sims 3 was characterized by its open world approach, which is in stark contrast to the smaller neighborhood situation seen in its sequel. If you like to think of your sims all living together in a larger, Tomodachi Life sort of community, then Sims 3 might be more to your liking.

You can also change the land surface to make it suitable for a lot to pop down onto it. In The Sims 4, the lot placement is specifically allotted and you only have so many free spaces to choose from. Thankfully, as you might expect from a newer game, what The Sims 4 lacks in lot space it makes up for in its ability to run more smoothly, and with more stability than its predecessor.

The Sims 3 introduced the ability for the rest of the families in the neighborhood to continue about their lives when you were playing with your active household. This meant that if you then returned to a family, life had changed since you were last there. They might have got a job or had a child. The Sims 4 sought instead to focus on enhancing each Sims emotion and personality by introducing SmartSim, the ability for Sims to be affected by their surroundings. For example, the decor you decide to put in a room can have a genuine effect on how your Sim feels.

Similar to the mood gameplay feature of previous Sims, emotions allow a Sim to be more easily affected by in-game events and social interactions making for a more realistic gameplay experience. Cars were introduced in The Sims 2 allowing players to drive and own their own ride so that they could travel around. When playing this, one felt fully immersed in city life with clubs, bars, and celebrities galore. The introduction of vampires also felt like an appropriate, fun twist rather than a kitschy add-on.

The implementation of a weather mechanic in The Sims 3 was more than enough to put this game at the top of my list.

But what made this pack No. This added a sense of realism to The Sims that few other packs could. The is the one to rule them all. This pack embodies all that The Sims should be. The plethora of content for Sims of all ages makes its replay value and usefulness probably the greatest among all packs. The addition of family trees and a reputation system adds the feel that the Simmer is creating well-rounded, fleshed-out stories for their Sims.

It's the little things like bachelorette parties, elders with canes, and prom night that show how well thought-out every aspect of this pack truly was. No other compares. Mach mit und erstelle deine eigenen Posts und Quizze! Approved and edited by BuzzFeed Community Team. Katy Perry's Sweet Treats Pack. Electronic Arts. Movie Stuff Pack. Fast Lane Stuff Pack. Diesel Stuff Pack. World Adventures Expansion Pack. Master Suite Stuff Pack.



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