Lick is the only Ghost attack that takes type modifiers into account. It has a chance to paralyze, and so in that way is like a really under-powered Body Slam. But it's just ridiculously bad. Since Ghost attacks are Physical which is also a little strange , Lick is based on the Attack score, which is considerably lower than the formidable Special scores of the Gastly series. And not only is it a terribly weak attack, it's only super-effective against other Ghosts.
Since all Ghosts are half-Poison and can also learn powerful Psychic attacks which are strong against Poison types , Lick is just about as pointless as an attack can be. Night Shade does Calculated damage, and is not affected by type modifiers. Night Shade always inflicts 1 HP of damage for each Level of the attacker. A sinister flash of light makes the target confused. A special Ghost -type technique. A special Ghost -type move. Vulpix Alolan Form. Ninetales Alolan Form.
Water 3. Water 1. Water 2. Calyrex Shadow Rider. Mime Galarian Form. Corsola Galarian Form. Mime Jr. Afflicts the targeted enemy with a Confused status condition. MD GtI. It causes the Confused status condition to an enemy. The Confused status impairs its sense of direction. The foe is exposed to a sinister ray that triggers confusion. Haunter charges an orange ball of energy in its hands, then shoots it at the opponent. The opponent's eyes turn red and it gets confused; or, Haunter fires a purple circle of energy from its eyes towards the opponent, confusing it.
Captain's Haunter. A Shipful of Shivers. Morty's Haunter. From Ghost to Ghost. Gengar's eyes glow blue, purple, or red, causing the opponent to become confused.
Drake's Gengar. Hello, Pummelo! Morty's Gengar. Natu's eyes glow a rainbow hue and the opponent becomes confused. McKenzie's Naughty. Doin' What Comes Natu-rally. The orbs at the end of Chinchou's antennae glow purple and release a light purple ray that confuses the opponent. Trinity's Chinchou. The Perfect Match! Spoink's pearl glows purple, then it fires a purple beam from the pearl at the opponent, confusing it.
Spoink recurring. Pearls Are a Spoink's Best Friend. Mantine charges a purple ball in between its antennae. Dusclops's eye glows red and emits a bright purple light from it, making the opponent confused. Brandon's Dusclops. Gathering the Gang of Four! The large orb on Misdreavus's neck glows purple and it shoots four silhouettes of itself at the opponent from the necklace.
Zoey's Misdreavus. Mounting a Coordinator Assault! Mismagius's eyes glow purple. This moveset for Gengar will add a diverse group of attacks that will use more than just the traditional Ghost-type attacks to damage enemies. Giga Drain and Brick Break are moves that will change up the dynamic that is usually present within the way that Gengar battles.
This moveset is laughable because it uses two weather changing moves that will have no positive effect for Gengar and two more moves that deal very low amounts of damage. Thief and Haze are usually not worth using in any moveset because they won't do much damage compared to some of the other attacks that Gengar is able to learn.
On the flip side, Rain Dance and Sunny Day aren't going to be much use to a Gengar unless it has learned a Water or Fire-type attack, which in this moveset it hasn't. This is a very powerful moveset, and players should teach their Gengar Curse because it will deal a lot of damage at once under the right conditions. Phantom Force also deals a ton of damage at once, and Shadow Ball is one of the strongest Ghost-type moves in the franchise.
As previously mentioned, Attract is basically pointless, especially because it relies more on chance than anything else. Round won't do much damage, and it is very weak in general, so players should generally stay away from it. Combining these four moves into a set is a decision that only players that are unaware of Gengar's full potential will attempt to use. Michael is a writer, game-player, and VR enthusiast.
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