How many episodes in ffxiii 2




















The team conducted user tests and used the feedback to make adjustments to the gameplay and this process was started about a year earlier than what was done with Final Fantasy XIII. Both PlayStation 3 and Xbox versions of the game only need one disc. In an interview, director Motomu Toriyama said that the game has the same amount of volume as Final Fantasy XIII and the reason they're able to fit the game in less space this time is that the event scenes are real time rather than prerendered.

In addition to the Square Enix staff, tri-Ace staff were involved with the development of Final Fantasy XIII-2 , helping out on the game with aspects of game design, art and programming. Following player feedback on the linear, story-driven gameplay of Final Fantasy XIII , Final Fantasy XIII-2 focuses on player-driven gameplay with a more open world that players can explore widely, triggering events as they find them. In all the different types of gameplay presented, the developers' goal has been to make the player the main focus and instigator, and the game design to promote the player progressing through the story rather than just passively watching.

The developers believed that the Paradigm Shift system was well received by the players who understood the system. They considered that the best they could do in one game was to have players master the basics of the battle. From there, Director Motomu Toriyama felt they could allow greater flexibility and increase the strategic element, and thus they made the Paradigm Shift as the basis of the battle and had monsters join the party as allies.

Final Fantasy XIII-2 uses different types of art styles and art director Isamu Kamikokuryo has said that even with the world reduced close to ruin after the events of Final Fantasy XIII , he was careful in expressing the serious tone of the story and the world when compared to the first game's beautiful but manufactured setting.

There are instances where the line is blurred because these characters are not meant to be hyper-realistic and have a mysterious appeal to them. The characters were meant to be a mix between realism and fantasy. If the end product is distinct from other titles, we've succeeded. After creating the backstory of the years, the team decided to make it a time-traveling story. Thus, in Final Fantasy XIII-2 the team wanted to employ a different story-telling style, whereas even if the basic elements of the Final Fantasy XIII universe continue to be present as the backdrop, the story of Final Fantasy XIII-2 centers around a time paradox, which the team thought to be a more familiar form of mystery.

The developers drew inspiration from one-shot TV dramas and opted for a plot structure where smaller pieces take place quickly one after another. However, in another interview Yoshinori Kitase has said that the "To be continued The original plan for the ending of Final Fantasy XIII-2 was for Lightning to sequentially defeat dark Eidolons akin to Twilight Odin , but since the story of needed to come to a close, it "ended up the way it did.

Square Enix also released two new books in Japan on the game's release date of December 15th. To promote the game's release, AKB48 member, Yuko Oshima, was appointed the leader of a group of thirteen official test players [22] and Square Enix often released videos of her and other test players playing the game.

It was released on July 18, for 5, yen. The game was also released digitally for both PlayStation 3 and Xbox Also included is a T-shirt from the Square Enix Products range that is not be available for purchase elsewhere. The Crystal Edition was strictly limited edition and is packaged in a presentation box. The Nordic Edition includes the game and two additional downloadable pieces of content; the "Fight In Style" pack which includes the "Summoner's Garb" alternate costume for Serah and the "Battle Attire" alternate costume for Noel as well as the recruitable monster battle with Omega and the second downloadable bonus is the Muramasa weapon for Noel, which increases the ATB Gauge charge rate.

Preorder bonuses for Europe and Australia were available for customers preordering from certain retail outlets. Asian Japanese versions Japanese voice and texts for both consoles released On December 15, and all other versions were released on January 31, for Asian regions Hong Kong, Taiwan, Singapore and Malaysia, etc. Like its predecessor, the version features Japanese voice overs and both Chinese and English subtitles are available.

Bundled and limited versions are also available. The game was available on December 11, , including a range of the downloadable content from the original console versions, plus the choice for either English or Japanese voiceovers Japanese voiceovers only for Asian version, with English subtitle , 60 frames-per-second graphics and customizeable rendering resolution p, p, and more. The game has a minute free demo. The Xbox sold far fewer copies due to the low number of Xbox customers in Japan.

Japanese magazine Famitsu gave the game a perfect 40 score with each of the four reviewers giving the game a Dengeki gave the game an S score, the highest score in their scale. Western reviewers are more critical of the game. It received an 8.

The reviewer commended the significant improvement it has over the original although criticized the progression of the story. He also noted that the characters didn't have clear motivations other than to save Lightning. The magazine pointed out its improvement over Final Fantasy XIII in most aspects of the game especially the explorations.

The game will be available in on Nintendo Switch. For the Switch release, this is now technically the second delay. XIII was originally due to arrive on all platforms in November and was then pushed back to Two of the greatest and most popular titles in the history of the long and storied Final Fantasy series are coming to the Nintendo Switch.

Only her survival knife remains, and everyone except Serah believes her to be either dead or crystallized in the crystal pillar with Vanille and Fang. In actuality, Lightning fell through the Historia Crux and ended up in Valhalla, the middle world between life and death dislodged from time. A lot's changed! There have been some great new fight scenes that deserve recognition, but more than that, the way we look at movies has changed a lot too.

So we thought the greatest fight scenes of all time deserves another look. Do we still like the picks we made back then? Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts.

User Info: redjoekido. User Info: uniqueskillz Wow that' shorter then the first game Rabbits. User Info: Demonking I thought they confirmed there were seven?

Children in the dark can cause accidents, yet accidents in the dark will cause children -Author unknown.



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